Author: Council

  • July 2019 Watchlist Update

    July 2019 Watchlist Update

    Cards on the following list will be closely observed and are potential candidates for a banning on October 15th, 2019.

    Cards from the following list are still banned but will be under testing for a potential unbanning on October 15th, 2019.

    Off the Ban watchlist

    Scapeshift

    Before Scapeshift, there was Bring to Light in the watchlist, which was dropped in favor of Scapeshift. Scapeshift was added to the watchlist in October 2018 as it was considered as the real offender among the three top tier combo decks, constantly finishing in top-8 in tournaments, and as such too oppressive to some Highlander areas. It was also noted that Scapeshift enabled various midrange decks with a single card combo win, making the archetype too flexible.

    But Scapeshift-decks haven’t received too much of new playable cards in the last sets, and that people have moved on to different decks. Additionally players learned better how to play against this kind of decks. At least Scapeshift doesn’t seem too oppressive right now so we decided to cut this one from the ban-watchlist.

    Off the Unban watchlist

    Gifts Ungiven

    This card has been introduced to unban-watchlist on January, 1st 2018. It has been added especially because higlander meta has changed much since its ban in 2011. It was questionable if a card on CC4-slot can still be too strong while aggro-decks become faster since 2011 with every set. In fact there are only three cards left on banned-list with CC4 (Natural Order, Gifts Ungiven and Birthing Pod, which is virtually a CC3-spell due to phyrexian Mana).
    Furthermore the power-level of cards has risen drastically since that time. But this is partly a reason why Gifts Ungiven stays on the banned-list. The banned-list allows explosive starts and combo-decks like Academy could benefit most of Gifts Ungiven while this card probably won’t see much play outside combo-decks. As there is currently no noticeable requirement to push combo-decks or adding another powerful tutor to the meta we decided to cut this card of the unban-watchlist for a while.

    On the Unban watchlist

    Skullclamp

    Although Stoneforge Mystic is unbanned equipments do not get much love recently. Predominant you will find a package with SFM + Batterskull and a Sword (of Fire and Ice mostly) if a player decides to add any equipments to his/her deck. Skullclamp is (together with Jitte) on the banned-list for eternitys, even Highlander veterans haven’t had the chance to play with those equipments ever although there have been long debats which impact adding one or both equipments could have on our meta all over the years. Maybe time has come to test this out finally. In theory Skullclamp needs a specific deck to shine while Jitte can be thrown into almost every deck which run enough critters to carry it. At least in some of the tier-1 decks where the creature-count is low (e. g. Reanimator, Academy, some Scapeshift-builts) both equipments hardly find a slot so other decks, which stands behind right now would get some powerful weapons to compete.

    Now you might ask: Why has this card been removed from the watchlist in April just to be reintroduced in the next announcement? We know this looks odd but there’s a simple explanation: As communicated there have been internal changes to the council and those changes also lead to a new majority agreeing with the above reasoning.  

    Other announcements

    The London Mulligan replaces the combination of Free Mulligan + Vancouver Mulligan

    Hardly any discussion has polarized as much as the recent mulligan discussion. The community and the council largely agree that, with the London mulligan becoming the new industry standard for mainstream Magic, not implementing it or not at least trying it would be a hardly justifiable non-action. This leaves us with two possible outcomes:
    1. A new combination mulligan of Free mulligan + London mulligan or
    2. the implementation of the London mulligan.
    We have tried to take into account the main arguments  of the two groups.

    Uniformity across formats (LM):
    One of the main arguments of the LM group was the standardization across the formats to make it easier for newbies and players of other formats to enter Highlander. In addition, the recognition by WotC for Highlander as a “real” format was repeatedly called. In fact, Eternal formats are strongly and very often different from rotating formats. Many would say that makes the charm. All in all, magic is a very complex game anyway (layer system, priority, stack, etc.) and we doubt that unifying one rule would significantly simplify format transition nor would WotC have more sympathy and support for us.

    Highlander has always had a combination mulligan with Free + X (FM + LM):
    In fact, that’s not true. Especially older players will remember the Spoils mulligan, where any number of cards of your starting hand were put away, then you would redraw to seven and after that the stowed cards would be shuffled back into your library. The Spoils mulligan quickly became too strong, allowing players to aggressively fish for specific cards and excessively streamline their decks. The outcome of the games was more often than not determined during the first few turns with one player running away with game on the back of a perfect hand. Consequently, the Free mulligan followed. Just a few years ago, the Free mulligan was then supplemented with the Vancouver mulligan, creating the first combination mulligan.

    Allows for “better games” / less “non-games” (FM + LM):
    This argument doesn’t really help because of the many possible different definitions of “non-game”. We asked many players about the topic and got a different description from each of them. Player A finds the mulligan should mitigate the resource problem Magic has. Meaning, one does not want to draw too few or too many lands or mana resources within the early game. Player B thinks the mulligan should not only fix the resource problem, but should also allow them to play their spells during the first turns, so one would not only want to draw the appropriate number of lands, but also the fitting low-curve spells. Player C expects from the mulligan to make their deck not only steady and dependable but also wants to access their key cards with relatively high probability. So they demand specific cards on the starting hand or a direct way to these spells. In the best case they always have an optimal starting hand or an approximately perfect starting hand. The questions which we had to ask ourselves were “What is the task of the mulligan?” or “Is this still the task of the mulligan?”. “At what point does the wish of Player A, B or C exceed the idea of Magic so much that it does more harm than good?” and how does that work with the subjective idea of avoiding “non-games”?

    The most important question we had to answer is, where do we actually want to go with the format and what function should the mulligan actually have.

    Especially tournament players, who look back on years of experience and can put strong trust in their skills often forget an important point: Magic owes a large part of its success to its considerable chance component. Each of us started sometime. And without the factor of luck, hardly any of us would play today if our tournament opponents and playgroups had only consisted of Gary Kasparows and Magnus Carlens. Good players will still prevail statistically the more games are played. But the random component also allows newcomers to emerge victorious between many defeats and thus gain new motivation. We find that in a format which has a very substantial proportion of casual players and is in need for newcomers, this aspect should certainly not be lost. Maintaining this balance between “randomness” and “consistency” ultimately determines the rating of all arguments .

    “The mulligan should not punish the player” is probably a statement that every one of us would sign.
    But the impact on probabilities starts much earlier: during deckbuilding. The task of the mulligan is not to compensate for a shortage of resources (whether in the form of lands or cheap spells)  which have intentionally been left out during deck building. In other words, deck composition should not be made too easy because the mulligan will just fix everything for you anyways. You need to estimate how high you would like the probability of having any number lands or any number of spells in your starting hand. With what probability do you want to start with at least two lands for example? Have a mana elf on the starting hand? A counterspell effect? Of course, you will hardly be able to speculate on a specific card, but our format not only has the “disadvantage” of being able to play each card only once, but also allows us to access all kinds of variants of the same type of effect. Of course, it doesn’t always work the way you wanted it to. This is where the mulligan comes into play. It is not a punishment but a choice. A second chance, which has a price. A compromise.
    Once the mulligan allows you to orient your deckbuilding to it, the mulligan transcends its original purpose. As soon as it allows you to play fewer lands because your curve is very low and aggressive, ensuring you’ll be able to pay all your costs during the first few turns, it is not a second chance anymore. As soon as we start taking “quality mulligans”, because the hand could be a little bit better, or because we feel it necessary, because the opponent does the same, the mulligan is no longer a mulligan, but we are entering an arms race. And if consistency determines our game, we no longer have to play our matches to determine a winner.
    WHEN this point is reached, or IF a person feels a disturbance in this balance between “randomness” and “consistency”, everyone ultimately decides for themselves. However, quite a respectable part has already acknowledged that they are planning to or must adapt their deck due to a mulligan change.

    In relation to the “consistency-randomness” balance, also the desire for deceleration (LM) was expressed by some people. Highlander has undergone a significant development, especially in recent years. While a few years ago everyone still resorted to midrange and control lists, games are often decided in the first turns now. The mana curves become narrower, the decks faster, the play style more aggressive. Older players in particular will be able to remember that decks were fine at coping with something like three or four pet or test cards. That is unthinkable today. The decks are tuned and each card has its “reason for being” or is being cut. Of course, no one can tell with certainty how the meta evolves due to a change of the mulligan. And of course, our influence on this development is limited. Already with the change from Spoils mulligan to Free mulligan we were faced with the same precarious situation. Of course, specific decks have better starting conditions for adjusting to a new mulligan than others. This argument works both ways, depending on whether one chooses a mulligan who favors consistency or one who refutes it. We hope the mulligan, IF it favors certain decks, will favor those decks which are already kind of balanced in itself. Decks whose consistency cannot increase much further due to their redundant card packages. But even these decks, in the best case, will have to lose a bit of consistency and possibly have to work on their resources.

    Why did we decide to change it now? Well, many forget that the discussion has been going on since the first mention of the London mulligan half a year ago, and since then it has repeatedly initiated heated conversations and demands for implementation. Since the announcement of a test run on the latest Mythic Championship the desire for change became more and more concrete and finally reached its climax when WotC announced that they decided to establish the new mulligan for its competitive non-eternal formats.
    We understand the decision to go with “London mulligan only” as a conservative compromise, between people who argue for a strong focus on consistency and those who see a problem in the already existing consistency. The London mulligan will be the most suitable tool to balance out explosive play strategies and allows for more deceleration, so that Highlander may be more attractive to players who need to find their way into format and into the game first. We also strongly believe that the implementation of the London mulligan will happen without subtracting from gameplay and without reducing the strategic depth of the format at all.
    We fully understand that not everyone might agree with this decision, but we would like to emphasize that this unfortunately is a problem that any rules change always has and that this decision is not irrevocable at all. If, after a certain period of time, the new mulligan does not produce the expected results, or perhaps even does more harm than good, it can of course be adjusted or turned back. However, we believe that our players can enter the new challenge with the same self-confidence as they did when we switched from Spoils mulligan to Free mulligan and that everyone will be able to adapt to the new situation.

    Starting with tabletop Core Set 2020 Preleases on July 5, the new mulligan can be used for all play. It will become officially reflected in the comprehensive rules with the M20 rules updates on July 12. Stores may opt to enact the new rule for regular REL or lower events before the official rules change on July 5 to give players the opportunity to test out the new procedure. Competitive REL events cannot use the new rule until the official change.

  • April 2019 Banlist Update

    April 2019 Banlist Update

    Changes to the present banned list, effective 04/15/2019:

    Banned

    Unbanned

    Ban watchlist

    Unban watchlist

    Off the Unban watchlist

    Skullclamp

    After weighting up various arguments for and against the unban of Skullclamp, the Council has decided to lay the focus on Jitte as a potential candidate for the unban. Skullclamp neither got enough votes for an unban, nor enough votes for its Watchlist position, and also community surveys did not justify the idea of Skullclamp in the format. Should the request for the resumption of the discussions arise again, we ask for appropriate feedback and the participation in unbiased surveys around this card and will, if necessary, add it to the Unabn Watchlist again.

    Other announcements

    Council

    We are aware that a Council member should have some example function in terms of visibility, teamwork, reliability and general interest across communities connected to the format. Therefore, we saw us forced to make internal changes in the Council and put our hopes in a new member. We thank Christoph for the many years of cooperation and want to introduce Max Hofer. Max has already prove himself at various tournaments and attracted attention with his open, friendly and interested nature. We look forward to the time together and warmly welcome him in the Council!

  • January 2019 Watchlist Update

    January 2019 Watchlist Update

    Valid during January 1st, 2019 0:00 CET until March 30nd, 2019 24:00 CET.

    Cards, apart from the striked ones, on the following list will be closely observed and are potential candidates for a banning on April 15th, 2019.

    Demonic Tutor
    Dig Through Time
    Entomb
    Imperial Seal
    Mana Drain
    Oath of Druids
    Scapeshift
    Tainted Pact
    Tolarian Academy
    Treasure Cruise
    True-Name Nemesis

    Cards, apart from the striked ones, from the following list are still banned but will be under testing for a potential unbanning on April 15th, 2019.

    Birthing Pod
    Gifts Ungiven
    Skullclamp
    Umezawa’s Jitte

    Reasonings

    Imperial Seal

    Imperial Seal remained banned over ten years, until it was reintroduced to the format in October 2017. At the same time, we banned Mystical Tutor. Although we’ve had some concerns Combo could be too oppressive giving it Imperial Seal as another cheap tutor-spell this worries seemed unrighteous. At least the recent tournament results haven’t pushed that concern as the meta seems almost balanced and the top 8 was filled with diverse decks of various archetypes. Furthermore it became clearer that there isn’t currently any need of some drastic changes so we decided to concentrate on the other tutors on watchlist as candidates for a ban and cut Imperial Seal from this list as its card loss, sorcery speed and life-loss are often a high price for its versatility.

    In recent community-survey Imperial Seal haven’t got any top spot for a ban either: http://www.magicplayer.org/forum/index.php?topic=1449.0

    Oath of Druids

    Oath of Druids has been one of the longest watch-list entries, it has been observed since April 2013. It has been used in pure combo decks either as a perfect combo enabler, filling your graveyard with all the cards to go off, or as the tool in more “fair” decks to unleash the real archfiends of Magic, Emrakul or Griselbrand. But with every set printed the list of versatile answers for both of these threats are offered, and so it has become hard for an oath-player to assemble the combo. Although there are still some busted starts from time to time, the deck itself doesn’t seem that consistent that it dominates. The card is also used as a side-plan for some Academy- and especially Reanimator-builds, but pure Oath-decks have become a rare archetype in top spots of the field recently.

    In mentioned community-survey Oath of Druids also haven’t gathered many votes for a ban: http://www.magicplayer.org/forum/index.php?topic=1449.0

    Birthing Pod

    Birthing Pod was added to watchlist in October 2011, pretty quickly after the card was released. Shortly, in April 2012, the card was banned. Five years later, in July 2017, Birthing Pod was reintroduced back to watchlist, and since then, it has been an on and off candidate for unbanning. It became clearer, that this every-turn-repeatable tutor won’t get enough unban votes on April so we decided to cut it from unban watchlist and concentrate on the three remaining candidates. We encourage the community to give us more feedback, as it has been done in here: http://www.magicplayer.org/forum/index.php?topic=668.msg14635#msg14635.

    Council would like to give a big thank you for the feedback it has received so far!

  • October 2018 Banlist Update

    October 2018 Banlist Update

    Changes to the present banned list, effective 10/15/2018:

    Banned

    Unbanned

    Ban watchlist

    Unban watchlist 

    Single card explanations

    Back to Basics and Blood Moon

    We are aware Back to Basics and Blood Moon often create frustrating play experiences. There is a long history of debate about those cards and on whether they should be legal or not. Currently, we are of the opinion that – despite the negative side effects which come along with them – both Back to Basics and Blood Moon should stay in the format because they serve as stern punishers for the more “greedy” multicolored strategies. This primarily means combo decks, which currently are some of the better performing decks overall.

    Bring to Light and Scapeshift

    In an effort to weaken the Scapeshift archetype – to take the wind out of its sails, so to speak – we first thought that banning a tutor from which only the Scapeshift deck profited would be a good idea. In the end though and after some more deliberation, we believe Bring to Light to be interchangeable in the deck and that a ban wouldn’t reduce the overall power-level of the deck by enough. This, together with the fact that banning an otherwise totally fine card would be a strange thing to do, leads us to removing Bring to Light from the ban watchlist.

    Instead we opted for a watchlisting of Scapeshift itself. This move seems harsh at first glance but ultimately enables us to make the appropriate decision, should the need to act arise. This is because not only do we now have the option of banning Scapeshift directly but also have the important role-players on watch as well. These would be Treasure Cruise, Dig Through Time, Demonic Tutor and Mana Drain. A banning of one of those would hit Scapeshift in a meaningful way (rather than not very much at all like with the banning of Bring To Light).

    Basically we have now set us up for three possible scenarios:
    First, ban Scapeshift directly if the deck overly dominates other options.
    Second, ban one ore more important roleplayers or tutors in order to weaken the core of the deck.
    Third, ban nothing at all if the deck continues to be strong but without dominating other options.

    Birthing Pod

    It can be argued, the current metagame creates incentives for players to play blue-based decks, maybe blue-black at the core with tutors and a combo built in. Also, there are incentives to play the very successful red deck. Unbanning Birthing Pod would create incentives on the other side of the metagame spectrum. Neither blue based control or combo-control decks, nor mono red profit from Birthing Pod. An unban would strengthen green-based midrange decks for which there currently exists rather little payoff.

    We acknowledge the fact of Birthing Pod having utterly dominated the metagame during its heyday. But we do believe the current configuration of dominating decks could handle the threat of Birthing Pod better and its unban could lead to a more vibrant back and forth in the ever-changing arena which is the Highlander metagame. Also as a sidenote, there have been cards added to the highlander cardpool, which are very maindeckable and function as solutions for Birthing Pod (among others Kolaghan’s Command and Abrade come to mind, as does the newly printed Knight of Autumn), thus increasing the overall outs to the strong artifact.

    Umezawa’s Jitte

    Similarly to the argument for Birthing Pod, we want to watchlist Umezawa’s Jitte because an unban would create incentives for players to place their bets on more creature-heavy decks. Umezawa’s Jitte would also provide a counterbalance to mono red aggro.

    Skullclamp

    Skullclamp again slightly shifts the gravitational center of the metagame in the direction of creature decks. Skullclamp would be a great boon for the mono red deck, which – in a theoretical world of Birthing Pod and Umezawa’s Jitte being legal – would otherwise get the short end of the deal.
    Skullclamp would also strengthen midrange strategies with a sacrifice theme. Pattern-Rector variants come to mind as do decks revolving around cards like Bloodghast, Entomb, Unearth, Stoneforge Mystic, Phyrexian Tower, Lingering Souls, Recurring Nightmare and so on. There certainly seems to be a viable deck which currently lacks just a little bit of synergistic power – power which Skullclamp could provide.

  • July 2018 Watchlist Update

    July 2018 Watchlist Update

    Cards on the following list will be closely observed and are potential candidates for a banning on October 15th, 2018.

    Ban Watchlist

    Cards from the following list are still banned but will be under testing for a potential unbanning on October 15th, 2018.

    Unban Watchlist

  • April 2018 Banlist Update

    April 2018 Banlist Update

    Changes to the present banned list, effective 04/15/2018:

    Banned

    Unbanned

    Ban watchlist

    Unban watchlist

    Single card explanations

    Bring to Light

    Based on recent available tournament data Scapeshift is one of the best combo decks currently – maybe even the best one. It isn’t just a local meta phenomenon as Scapeshift decks has quite decent results on some bigger tournaments in quite different areas during the last months (e. g. in Finnland, Berlin, Mannheim, Erfurt, Frankfurt, online). It seems quite robust to any meta-changing and keeps that high level performance for already quite a while. As we don’t want to ban combo-decks in total basically, but weaken it if necessary we decided not to put Valakut, the Molten Pinnacle or Scapeshift itself on watchlist but a specific tutor which shines most in Scapeshift-shells. Bring to Light do not see much play outside Scapeshift-combo so we suppose this could be the right tool to weaken the combo to adjust meta if outstanding performance will last on during the next months.

    Same is true for uprising Reanimator as Entomb stays under special monitoring too.

    True-Name Nemesis

    First off, we get that True-Name Nemesis is ,,only” a creature and creatures tend to not get banned. The usual argument is, a creature is rather easily handled, therefore making a ban unreasonable.
    True-Name Nemesis however is different in this regard because it isn’t answered easily at all. Most common solutions for problematic creatures are useless against True-Name Nemesis.
    This alone would not be a problem if True-Name Nemesis wouldn’t also be unblockable (making it a formidable tool to keep opposing Planeswalkers off the table) and wouldn’t be almost impossible to destroy in combat (thus often times being a full-stop to opposing aggressive strategies).
    Furthermore, True-Name Nemesis is blue. As it happens, Blue is the dominant color in our format at the moment. The fact that Blue also gets to get the arguably best midrange creature is unfortunate – to say the least – for the purposes of balancing the power level among colors for our format.
    Current top performing decks do not care all that much about True-Name Nemesis. Scapeshift, Reanimator and Blue-based Control all have reasonable tools against the pesky merfolk.
    It is rather the decks we don’t see as often at the moment, which have a harder time dealing with it. It could be the right call to reduce the obstacles for those decks in order to shift the metagame to a point where they can more easily flourish.

    Yawgmoth’s Will

    Yawgmoth’s Will has been on watch for a long time now and all that can really be said about the card is, that it is a non-issue.
    It only really becomes broken when used in conjunction with Dark Ritual-like cards. However, the nature of a singleton format makes this combination rather complicated to execute.
    If one succeeds at going off with Yawgmoth’s Will, congratulations to the person because they really pulled off a feat.
    Consequently, Yawgmoth’s Will leaves the watchlist for the time being.

    Skullclamp

    Skullclamp is on banned list for ages now and this for some good reasons. The clamp looks quite grim on paper and would be absolutly dominating in a few scenarios. Nevertheless Skullclamp has been already picked up by the community for some discussions lately. Why? In fact not many tier 1 decks would play Skullclamp currently, powerlevel has been increased quite a lot since this card has entered the banned-list and it could be a nice tool for decks which are on the decline at the moment maybe. Card like Treasure Cruise gives “instant” 1:3 card-advantage while Skullclamp needs a special setting to reach this and is more often just a dead card from the top without any impact on the game. Maybe this cards grants new strategic aspects in deck-building (cards like Bitterblossom seem almost vanished, Bloodghast would have a new friend) and game-play (when is the right time/turn to “cycle” your Mana-Elf for 2 cards? when do card-advantage outclass tempo-loss?).

    In other singleton-formats where Skullclamp is unbanned, this card does not have an overwhelming influence too. In Canadian Highlander for example this card hasn’t even an entry on the point-list.

  • January 2018 Watchlist Update

    January 2018 Watchlist Update

    Valid during January 1st, 2018 0:00 CET until March 30th, 2018 24:00 CET.

    Cards on the following list will be closely observed and are potential candidates for a banning on April 15th, 2018.

    Cards from the following list are still banned but will be under testing for a potential unbanning on April 15th, 2018.

    Reasonings

    Stoneforge Mystic

    Stoneforge Mystic has been unbanned eight months ago and has been tested in many games. It proved itself as still be viable but not outstanding or even format defining. The community feedback has backed up this impression so this card won’t be closer observed anymore.

    Birthing Pod

    We rediscussed Birthing Pod and the predominant feedback of the community was that this every-turn-repeatable tutor with great combo-potential is not be welcome currently. So we decided to stop observing Birthing Pod for an unban in the next months.

    Gifts Ungiven

    There are currently discussions concerning the “weakest” cards on the banned list and a big part of the community thinks Gifts Ungiven is definitely a candidate which should be observed and discussed thoroughly in terms of their potential impact on the format . It has been banned in 2012. Since then Gifts Ungiven was an on/off-candidate for unban-watchlist and therefore always on the edge. The community feedback gave the deciding pulse to add Gifts Ungiven to watchlist again. Please let us know how you judge a potential unban.

  • October 2017 Banlist Update

    October 2017 Banlist Update

    Changes to the present banned list, effective 10/15/2017.

    Banned

    Unbanned

    Ban watchlist                                      

    Unban watchlist

    Single cards explanations

    Mystical Tutor

    There were more reasons for banning of this card. Huge dominance of blue decks in the format – this is a growing topic that needed to be addressed and this might be the first step of it. With many calling for ban of more blue cards (Dig Through Time and Mana Drain being the other main calls), Mystical tutor makes most sense currently – with the unbanning of Entomb and Imperial Seal. While being less powerful in abstract than Demonic Tutor, the fact that it is blue, instant and appears in what is widely viewed as a current best deck (Izzet), makes it currently the right choice for ban. The usage as a “Miracle tutor” is just another point of this card why it got the vote.

    Imperial Seal

    This card has been on the banned list since 07/15/2006 partly for its price, but since there was lately another printing of it in the form of Judge rewards card, this reason lost its relevance a bit. On the other hand it’s powerlevel is also something, that the council evaluated during its’ unbanning – in other singleton formats, where this card is allowed, it doesn’t show in big numbers. Mostly it appears in pure combo decks and even there, it is not stronger than tutors we already have in our format. The cost of 2 life might be pricey in our current meta with monoRed around, sorcery speed is also a downside to similar tutors like (Enlightened, Worldly and Mystical). Therefore we think it is the right time to try it and give it a chance.

    Entomb

    As one of the strongest reanimator spells of all time (banned since 04/15/2010), this card for sure brings some questions to the format, that need to be answered. The most obvious one is – will it bring the Reanimator deck to tier1 level? Due to current blue decks dominance as the usual predator to combo decks we think it will not happen, but we will closely monitor whether it doesn’t harm the format too much and in case it does a banhammer might be used once again here.

    Grindstone

    Since the unbanning of this card (04/15/2017), it is mostly invisible in our format and while we know it has some potential in a combo artifact deck, the deck didn’t show up more neither changed the meta at all. For the first time since 2008 players had an option to play Painter’s Servant combo again, but it looks like it is not a boogeyman anymore. Also, due to Stoneforge Mystic, artifact hate cards are now a bit more common in the format. So we are pretty confident that unbanning was correct and therefore we are removing it also from the watchlist.

    Edit by pyyhttu Sun Oct  1 11:46:04 UTC 2017: Announcement was missing watchlistings of Entomb and Imperial Seal. Added. Watchlist contained false entry, Fastbond. Removed. (It was already removed from watchlist on July 1st).

  • July 2017 Watchlist Update

    July 2017 Watchlist Update

    Valid during July 1st, 2017 0:00 CET until October 31st, 2017 24:00 CET.

    Cards on the following list will be closely observed and are potential candidates for a banning on Oct 15th, 2017.

    Cards from the following list are still banned but will be under testing for a potential unbanning on Oct. 15th, 2017.

    Reasonings

    Birthing Pod

    Birthing Pod has been banned April 2012 and has never been added to watchlist afterwards.
    Although the reasons for its ban are still be valid we guess it is time to rediscuss this card as the meta has changed much during the last 5 years.
    The creature-centered deck become less successful while straight control-, combo- and aggro-decks become more powerful lately based on the results of bigger tournaments: http://www.magicplayer.org/forum/index.php?topic=1274.0.
    To assemble combo kills with birthing pod seems more difficult than it was in the past, phyrexian mana seems more expensive while RDW is one of the dominating decks recently.
    To announce Birthing Pod to watchlist should encourage the community to test and maybe rejudge that card.

    Fastbond

    This card – as many other cards can be strong in the opening hand. And this is where it causes most of the problems, of course. As fast mana is always a thing that needs to be looked at while keeping the format in balance, this card doesn’t belong to “no restriction” fast mana cards like Moxen, neither to short term fast mana cards like Dark Ritual. Fastbond is somewhere in the middle.
    Cards like Wheel of Fortune make it work even in lategame, but if these do not resolve or go wrong, Fastbond is a lot of times to no use and in fact a card disadvantage. As a topdeck (one of the best indicators of a banworthy cards), it rarely does something. This card has been unbanned already 2 years ago and since then spent a lot of time on the watchlist. And because no new card made it more dangerous in the meantime, we feel it is time to remove it from watchlist now.

    Vampiric Tutor

    Vampiric was added to the watch list as we wanted to open up the discussion about tutors as whole. While jury is still on the other cards, everyone seems to agree that Vampiric is the most powerful and dangerous of generic tutors. Thus we can narrow our focus to Demonic, Mystical, Imperial Seal and Tainted Pact.